‘That Dragon, Cancer’ by Numinous Games

Ryan Green’s infant son, Joel, is dying from cancer. A developer of apps and indie-games by trade, Ryan and his wife Amy have chosen to tackle their active sorrow head-on by creating a game about their son’s life and suffering. Initially funded by a successful KickStarter campaign, the game launched on 12 January 2016. The painful honesty of this project has made it stand out amongst other gaming experiences. I would go so far as to argue it has more in common with the animated documentaries covered on this blog than with the conventional gaming market.

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I first heard about That Dragon, Cancer on the Reply All podcast. Further investigation revealed an enormous amount of online media coverage. Wired Magazine has published an extract from the first scene that Ryan conceived, viewable at this link. It is a close reconstruction of a terrible night Ryan spent with Joel. He was forced to accept his limited ability to help his son. From this came the idea of a gaming experience where the player is not necessarily granted influence over the outcomes in the story. The significant absence of control leaves the player with no option other than to accept their fate, and that of Joel.

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Christianity strongly influences the Green family’s perspectives regarding Joel’s plight. The game is very much rooted in the tension first articulated in the Book of Job. In essence this ancient text asks why do the innocent suffer? The world being Godless, might seem to be a conceivable answer to a bourgeois atheist like myself, but it is clear that the Green family’s faith and prayers are vital tools that are helping them through this ongoing tragedy.

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From an outsider’s perspective, I would argue that there is something more tangible than prayer helping this family; the power of catharsis. This game is the method chosen by Amy and Ryan to address their pain. Every ounce of personal tragedy evident in the game play, is suffering that they are not going through alone; suffering that they have had to pick apart and understand in order to make it communicable to others. I cannot begin to understand what it would be like to watch your child battle with cancer for three years, but this game is the best that Ryan and Amy Green could do to show me.

That Dragon, Cancer is available for purchase and download here.

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