A day at Deptford Animadocs

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Deptford Cinema

The Deptford Animadocs symposium took place on a warm July day in Deptford Cinema, London. A converted shop edging the bustle of Deptford Market, the venue, which is run entirely by volunteers, is plastered with cult film imagery and local information, combining the laser focus of film obsessives with the inclusivity of a community space. The event attracted an audience  including animated documentary die-hards as well as newcomers to the form and there was a buzz throughout the day as filmmakers, academics and audience members compared thoughts and ideas.

The day included three programmes of short films. Each had a theme. The first, ‘Borders’, was a harrowing collection of stories of migration, protest, and imprisonment. From the near-invisible modern-day slavery of some domestic workers in Leeds Animation Workshop’s They Call Us Maids to the brutal detention of migrants in Lukas Schrank’s Nowhere Lines: Broken Dreams from Manus Island, the films told urgent stories with a strong social message.

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Nowhere Lines: Broken Dreams from Manus Island Dir. Lukas Schrank (UK/ Australia)

The second programme, themed as ‘Memories’, was a more upbeat and varied screening, lifted by the humour of Dustin Grella’s Animation Hotline and the lateral charm of Carina and Ines Christine Geisser’s Durrenwaid 8. The programme also featured dark moments, notably Susan Young’s visceral The Betrayal, a film in which she explores a traumatic period from her past in which she was put in the care of a manipulative and destructive mental health professional.

Following this was a screening of the feature animated documentary Another Planet (dir. Amir Yatziv). The film follows the creators of various virtual simulations of the Auschwitz-Birkenau Concentration Camp. These worlds have been created by very different people, each with very different motivations: police forensics, game development, museum exhibit modelling. In the film we see the creators of each simulated camp as avatars exploring their own virtual Auschwitz.

This was one of those films that is very difficult to describe or explain, or even to make sense of your feelings about during or after watching it. It’s strange, chilling, depressing, reflective, and at times blackly funny. It asks smart questions not only about its subject but also about the documentary form, leaving the audience unsettled and unmoored, unsure of whose voice we have been listening to.

The final short film programme of the day, ‘Body and Mind’, saw filmmakers looking inwards and making films that dealt with physical and mental illness, and emotional highs and lows. Kate Ranmey’s Lingua Absentia was a powerful story about a young woman with schizophrenia and cancer, told through the eyes of her mother, while Lizzy Hobbs’s BAFTA-nominated I’m OK was a wonderfully fluid, rich and satisfying way to wrap up the screening.

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I’m OK Dir. Elizabeth Hobbs (UK)

The day concluded with a roundtable discussion, with: myself; Susan Young; Terry Wragg and Jo Dunn from the Leeds Animation Workshop; Dr Victoria Grace Walden, who had organised and programmed the bulk of the day; and Dr Bella Honess Roe, who has written widely on animated documentary and who helped programme the event. It was a lively, discursive panel with a very active audience. Earlier in the day both Honess Roe and Walden had made presentations and led discussions, laying strong groundwork for more in-depth debate at the end of the day. It was particularly interesting to hear Young talk about her process of making The Betrayal, which she produced following a period of poor mental health, building a script from fragments of her real medical and legal records:

I had gone through this experience of being someone who had a voice, an animation director, et cetera, and then ending up with a mental health label and suddenly becoming voiceless. And that was totally shocking. So I wanted to explore that, to actually explore what it meant to me, how it felt to be voiceless. Which is why I used the medical records, to subvert them and take control of that narrative.

Most of the words in the film are seen as flashes of typed text, shot so close-up that the texture of paper and ink is visible, illuminated by sudden flashes of light. The doctor’s words are embodied in a disturbing voiceover, voiced by Young herself in audio that was then processed heavily to create a dark simulation of a man’s voice. This literal using of her own voice exemplifies Young’s intention:

it was really, really important to find my own voice again through playing with the voice of this individual who I’d created through his medical records he wrote about me, and also legal records.

It was also good to hear Wragg and Dunn talk about their work with Leeds Animation Workshop and how it has changed over the years. Particularly interesting was Wragg’s opinion that it is harder now to find ways to get a film seen in a good environment with the opportunity for discussion than it used to be. She explains that:

a lot of our films are quite dense and intensively researched and designed to provoke specific questions. They really work best if they’re in a group where people are around to talk about things, and sometimes that’s not as easy as it used to be.

More positively, the panel discussed animated documentary as a space where alternative and diverse stories and storytellers can flourish. Walden commented on how encouraged she was not only by the quantity and quality of submissions that Deptford Animadocs received, but also the diversity of the filmmakers and the stories represented.

Walden also talked about the way that the documentary value of animated documentary is problematised by the subjectivity of the form, the intent that is inherent in animation. While all filmmaking involves construction and decision-making on the part of the filmmaker, there remains a sense that animation is more constructed and therefore less trustworthy than live action. Walden and Honess Roe discussed the fact that while animated documentary is generally considered to be good at representing subjective, internal experiences, these representations are usually mediated by the animator or director, rather than emerging purely from the subject (Samantha Moore’s work within the collaborative frame is an example of a filmmaker addressing this limitation).

This Animadocs festival, or symposium, or ‘sympestival’ as Walden calls it, was a rich day for fans of animated and alternative documentary. The programme of films was very strong, favouring high-intensity work packing an emotional gut-punch over information-heavy or highly illustrative films. This made the viewing demanding as well as rewarding, but the frequent breaks, presentations and discussions that peppered the day provided relief and variety, as well as seeds of thought and collaboration that will no doubt grow beyond the event itself.


To keep up to date with the future work of Deptford Animadocs, join their facebook group here.

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‘The Divide’ and ‘Childhood Memories’ by Mary Martins

Mary Martins is a London based filmmaker making animated documentaries and experimental films. Her short film The Divide won the Mother Art Prize in 2017 as well as the Best New Voice award at the Factual Animation Film Fuss in 2016.

The Divide from Mary Martins on Vimeo.

In 2018 Martins was commissioned by the BFI and BBC4 to make the short film Childhood Memories, based on her memories of a holiday in Lagos as a young girl. The film combines archive footage with stop-motion and 2D animation to build a rich and evocative picture of a time and place remembered. The narrative for the film emerged from a poem that Martins wrote, which also led the visual development.

Discussing her process, Martins tells me “I turned my memory into a poem to create the rhythm, and that led the animation,  so the animation flowed from the rhythm of the poem”. Her decision to use a mixed media method was driven by both tonal and storytelling needs. “The reason why I chose the puppets was because I wanted to create that feeling that it was a real person going back in time” she explains. “I think you can capture that well with puppets, you can really bring them to life. And then there were bits that I couldn’t quite get from the footage no matter how much I edited it, and that’s where the hand-drawn came into it. To kind of fill in the missing gaps, between the visuals, the footage and the actual memory itself – the narrative”.

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Childhood Memories (2018)

Martins is set to study for a Masters at the Royal College of Art from September, as part of their animated documentary pathway, and sees it as an opportunity to develop her own distinctive voice. “My work is always going to be very experimental” she predicts, “I still don’t know if I have my own style yet, I hope going to the RCA will help me get closer to that… I see my work as a personal journey and really want to work on discovering myself through my work”. 


Childhood Memories can currently be seen online in the UK only at: https://player.bfi.org.uk/free/film/watch-childhood-memories-2018-online

Background on the project can be found at: https://abandonedmemories.weebly.com

More of Martins’ work can be seen on her website: http://www.marymartins.com

 

Selected Films at London BFI Film Festival 2018

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Image credit: DOOZY by Richard Squires

Coming up from the 10th – 21st October is the London BFI Film Festival, featuring a brilliant selection of feature films, amongst which you can see two films of note; ‘DOOZY’ by Richard Squires and ‘Irene’s Ghost’ by Iain Cunningham. We will feature a review of the festival on animateddocumentary.com

DOOZY (UK, 2018), the debut feature from UK artist-filmmaker Richard Squires, is a creative documentary that employs ‘Clovis’, an animated antihero, as a means to explore the particular “voice” casting of cartoon villains in the late 1960s. Through the lens of one of Hollywood’s hidden queer histories, DOOZY contemplates the psycho-social relationship between villainy and hysterical male laughter; the use of voice as a signifier of ‘otherness’ and the frequently uneasy symbiosis of character and actor.

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Image credit: Irene’s Ghost by Iain Cunningham, animation by Ellie Land

Irene’s Ghost is the debut documentary film from Iain Cunningham and features animated segments directed by Ellie Land. follows a son’s search to find out about the mother he never knew.
The birth of his own child inspires a journey to discover the truth about Irene, who passed away when he was a child. Piecing together fragments of the past to make sense of the present he uncovers a long held secret. Using animation mixed with filmed footage Irene’s Ghost movingly rebuilds a lost life.

Motivations for Animated Documentary Films by Lawrence Thomas Martinelli, Lecture as part of Anima Festival 2015

A few years ago now, but none the less, a fantastic lecture by academic Lawrence Thomas Martinelli, Uri Kranot and Soetkin Verstegen.

Martinelli introduces us to the various motivations for making animated documentary, through a series of case studies, whilst Kranot and Verstegen round up the lecture with some insights into the practicalities of making such animated films.

Martinelli investigates the “re – creating and re -constructing” of animated documentary, he talks about filmic hybrids and the need to complete in complete material, which is one of the motivations for using animated documentary.

Martinelli is also the founder of DOCartoon, Animation and Non Fiction Comics festival, Italy. http://www.docartoon.it/

A brilliant watch, rich with content – I know I will be sharing this with my students in their studies of animated documentary.

‘Seeking Refuge’ series for television by Andy Glynne

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A series of animated shorts illustrating young people’s perspectives of living as refugees and asylum seekers. Part of the BBC Two Learning Zone, this series won a Children’s BAFTA in 2012.

Produced by Mosaic Films in London, UK.
Director: Andy Glynne
Animation Directors: Salvador Maldonado, Karl Hammond, Tom Senior and Jonathan Topf

http://www.bbc.co.uk/programmes/p00vdxrk

‘Oneironauts’ (the Dream Travellers) by Olivia Humphreys

Olivia Humphreys uses archive photography and hand drawn animation to create an evocative film about the memories of loss. A great example of how animated documentary can transcend the boundaries of reality.

More work on Olivia’s website here: http://www.oliviahumphreys.com/

Video essay on ‘Waltz with Bashir’ by Digging Deeper


[edit 16th May – this video’s been taken down due to a copyright issue but we’ll let you know if it comes back online.]

“Waltz With Bashir is a documentary film that exists in a rare category (along with films like Close-Up and The House Is Black) in that it bends the generic conventions of its format, ultimately creating an experience that is truly unique. Its idiosyncratic blend of animation, music, and recorded interviews makes it a documentary that is both a sensory spectacle and an emotional journey. In our essay “Echoes of a Forgotten Past” we explore how director Ari Folman uses the seemingly contradictory elements of the animated documentary format to comment on the ethics of filmic representation and the cycle of historical trauma.”

More info here about Digging Deeper “a two man team that likes looking at a film and trying to see if something else is lying beneath its surface.”
https://www.patreon.com/diggingdeeper?ty=h

‘Dock Ellis and the LSD No No’ by James Blagden

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Ah! the experimental seventies! This funny short animated doc gives an account of what its like to play baseball under the influence of mind altering drugs. Towards the end of the animation the simplified frame rate comes into its own as a means to expose the narrators experience of judgement.

http://www.shortoftheweek.com/2009/11/24/dock-ellis-the-lsd-no-no/

Tess Martin’s new film ‘Mario’ – film-maker interview

Mario from Tess Martin on Vimeo.

“In Italian playgrounds a song is sung that dates back to World War I. This paint on glass animation tells the dark tale of a soldier who returns home from war to find his girlfriend has left him.”

Tess Martin is a film-maker whose work ‘The Whale Story’ we featured last summer. We are thrilled to have not only an online exclusive of Tess’s new film ‘Mario’ which premieres at the Seattle International Film Festival on 24th May, but also an interview with the film-maker herself.

Alys Scott Hawkins: So, Tess, tell us about your new film…

Tess Martin: My new short is called ‘Mario’, and it’s based on an Italian children’s song which translates as ‘Everybody Calls Me Mario’. As far as I can tell, it’s a song that started out as a folk song in either in WWI or WWII. People don’t really know how far back it stretches. It references war and a specific battle, but there are several different versions of the song with different lyrics so the origins are kind of mysterious, but it comes from the northern part of Italy, either near Torino or near Venice. It kind of mutated into a song that children sing in elementary schools, and when they sing it they also play a hand clapping game.

That song and that game is something that I played because I grew up in Florence. We were living in Italy because of my dad’s job and I was at an Italian elementary school, and this was one of those playground games, but I remember even at the time thinking that this is kind of a weird song for kids to be singing, because it is quite dark. Kids relish dark things, I think, which is probably why it was popular. For whatever reason it stuck with me, and I always remembered it even after years had passed. At a certain point I started doing research into the song, to see if I could find anyone else who remembered singing the song, and where it came from.

Then I got a grant from 4Culture, an arts organisation in Seattle, so that’s when everything really started. The research I tried every which way, and there’s not a lot of information out there about this song. But it definitely exists – it wasn’t a figment of my imagination! There is one recording of some people in a village, that an ethnomusicologist recorded in 1960, and this is held in an archive in Rome, but it’s not accessible unless you go there in person. There is also a version on YouTube, but it actually has quite a different tune from the melody that I remember. But you can find people on the internet talking about the song and discussing the different lyrics they remember from their childhoods. Clearly its one of those things that’s mutated so much that there are now different lyrics, and different melodies, and no-one really knows where it came from.

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It’s a really haunting story of a soldier who becomes enraged with jealousy at his ex-girlfriend. It has a lot of connotations, like was he just a jealous person, or did it have to do with the fact that he’s been at war? And the girl is clearly the subject of his obsession but we never hear her side of the story. It’s just from his point of view, so she remains a mysterious figure. We don’t really know did she actually do something wrong to him or is he just really over-protective?

And at the end there’s this last stanza where he addresses his mother [laughs] which is just such an Italian element to it! And he asks for forgiveness from his mother for having committed this crime. I don’t remember that stanza, that wasn’t in my version, but I found it in most of the other versions and I decided to include it because it seemed like an appropriate conclusion that he ends up repenting in some manner.

I had been working with some techniques that were modified base techniques, mostly marker-on-glass and ink-on-glass, but I hadn’t tried proper paint-on-glass before. There was something about the old fashioned tone of the song that made me feel that paint-on-glass would be appropriate. I worked on it over about six months, and I found the technique quite challenging and so I had to do a lot of experimentation, and in the end I combined it with marker-on-glass technique, so you’ll see some scenes that have both a paint fill, but also a clear marker drawing outline of the characters.

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I ended up finishing the film here in the Netherlands, just because I moved here in between [to begin a Masters course in Animation at St. Joost, Breda], and I finally got it finished a few months ago because I’ve been juggling my course and the film.

ASH: Could you tell us anything more about the production process?

TM: Well, the first stop was doing the storyboard and testing the paint technique, but at the same time I spent a lot of time on the audio, because I knew that was going to be a very important part of the film. So I started scouring Seattle for Italian speaking children, and I finally found a few and taught them the song and recorded them. It was super fun, but I realised I needed a strong voice to be the main voice, because it was such a singular point of view, from his perspective and I felt that one strong singer would be really appropriate.

And then I moved to the Netherlands. Luckily I have an Italian friend here, and I was at his house in Torino for new year and his mother agreed to sing for me. I had sung the song as the temp track, to get the rhythm down and start storyboarding and planning the animation. But I am not a talented singer, so I was really looking forward to being able to switch out my temp track for an actual singer. I had Anna listen to my version on headphones as she was singing, so that she could know exactly what the tune was and the tempo. It was pretty easy! We just did four takes, and the fourth one is the one you hear, and then I added in the kids’ voices where I felt it would be good. And then I worked with a very talented composer who I’ve worked with before in Seattle, called Jason Staczek and he took the audio recordings and cleaned them up and added his own really simple score, because he said this thing was so powerful that it didn’t need a lot of elaborate instruments. That was a really important part of the process. I feel like the film didn’t really come together until I got that singing on tape.

ASH: Can you talk us through the rest of the process?

TM: The whole process was me singing the song to myself on the temp track, just to get it down in an MP3, just to figure out how long the different sections were. Then I make really basic storyboards: brainstorming, just figuring out images that might be appropriate for that part of the story. I had to figure out how to visualise the different elements. How could one moment transition into the next and how could I make it a cohesive story? I hit upon the metaphor of the birds because one of the lyrics is ‘I had a girlfriend, she left me like a swallow in the spring’. That’s right at the beginning of the song, so we see the girl but then she turns into a bird and flies away but then the bird comes back in various forms throughout the song. Once I hit upon that it was a good thing to hang the rest of the visuals on to.

After the storyboard then I started testing with the paint, asking ‘what can the paint do? Is the paint better for detailed close ups or rough smudgy imprecise drawings?’ You also see a lot of texture, so there are a couple of scenes where the paint fills the screen or the paint is being erased, and that’s just fun to do. Then I started animating and I completed about half of it before I moved to the Netherlands, but I didn’t have my same multi-plane stand here, so I had to figure out how to deal with that.

'Mario' soldiers_bomb

At first I was a little bit worried about it, but I liked the layering of the paint and marker together, and I had just recently, finally, properly learned how to use After Effects, so then I realised I could just composite the two together. The scenes where that appears towards the end were animated twice, once in paint and once in marker, so instead of doing them both at the same time on a multi-plane I animated them by themselves and composited them together.

I definitely used post-production more on this film than I have in the past. Most of my previous films were pretty straightforward frame-by-frame techniques. There’s really not much post-production needed – it’s just ‘straight ahead’ animation. For this one, because I was trying to solve various problems, it was actually really fun, it was liberating. There were a lot more possibilities, I found, if I opened myself up to this filter or that layering technique, for example.

ASH: It sounds like you’ve learnt a lot in the making of this film?

TM: I always like it when it turns out that way otherwise it’s boring! It’s true that whenever I start a film I do think about new ways to animate that I haven’t tried before; and I know some people disagree with that approach because it means you’re learning on the job. But I love it because to me that’s the most fun and exciting part about animation: figuring out how to do something and what can this technique do and that another technique can’t, and how to take advantage of that. And those are the types of animations that I most enjoy watching – the ones that really are exploring and stretching what animation can do. It’s true that it is a gamble, if you happen to suck at that particular technique, then it’s a challenge to make it work.

ASH: At the storyboard stage everything is potential, but sometimes the production stage can be like just carrying out a set of instructions if there’s nothing new to discover along the way.

TM: That’s an excellent point, and I know that a lot of people don’t have that flexibility, like maybe you’ve got funders or producers breathing down your neck, who are worried about your creative choices, or you’re working with other people and you need to make all those decisions earlier so that they need to know what’s going to happen. And, to be honest, part of the reason why I’ve never worked that way is that I don’t like being tied down so much. I’ve always been super-open to collaboration and I’ve always collaborated with sound designers and musicians and post-production people to a certain extent, but in terms of true collaboration with a capital C, that hasn’t really happened for me yet. Partly you need to meet the right people but also for that reason: I really like being able to change my mind when I want to!

ASH: So how much did the funding you got for this film tie you down to what you’d proposed? To what degree did you have to specify what the film would be like?

TM: I was quite lucky that while I was living in Seattle, I was just applying for artist’s grants, which painters and sculptors and poets are applying for, and these are very open. You have to show a sample of your previous work, and you have to describe the film that you want to make, but then after that they pretty much leave you alone, you just have to finish it. That’s something that I have come to realise, since moving back to Europe, that is quite special. Here in the Netherlands there are the film funds, but it’s more like a live-action granting organisation where you have to have a producer, and a budget, and prove that you’re going to be employing so many local film-makers and contributing to the local economy and so on. And I’d love to get a Dutch film funds grant, so I’m happy to learn how to do it that way, but there’s definitely a little more planning involved.

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ASH: It’s really interesting to hear this behind-the-scenes part of the process which is not usually visible. Funding and the limitations it imposes always make an impact on the work produced. It sounds as though the loose nature of the funding allowed you to develop the film in a fluid and flexible way?

TM: I think I didn’t know how lucky I was! Of course there might be downsides to it as well. If you were to try to fund a film the more traditional way, and have a producer who is applying for grants and perhaps a co-producer from another country, and then you can apply for their country’s grants; it all takes forever and a lot of people are involved. I find the main advantage of that system is not actually the funding but the distribution part of it. With all the funding advantages also come the distribution advantages, so you will actually have someone who will try to get your film seen, and try sell it to the various TV markets and actually submit to the correct festivals in the correct order. And that of course doesn’t come with the loosey-goosey art grants. They just give you a pot of money and then you’re on your own! Unless you’re really smart and you use that money to hire in a producer to do that for you…

It would of course be great to have the best of both worlds, but there is no magic solution. Each route has pluses and minuses, and you have to figure out what’s best for you. I’d still love to work with a producer properly, but once I do that, perhaps I’ll find out that that experience wasn’t as amazing as I expected!

ASH: I know a lot of film-makers – myself included – who dream of finding that Holy Grail of a producer, the person who understands and champions your work, finds the funding, can identify where you work will be well-received and so on…

TM: It’s a nice dream to keep an eye out for that person. Something that I admire about live action film makers is that they’re generally bumping into those sorts of people more, because their structure is already set up for that; that they are more used to finding producers and trying out different relationships. Doing what I do, I don’t really need a producer, so it makes it more something that you have figure out, and then find people who are actually interested in this brand of weird independent animated shorts which aren’t going to make any money! I do sometimes envy live action film-makers because I feel like they have more of a support network around them.

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ASH: Do you describe your films as animated documentaries?

TM: I don’t think I’ve ever called them that. If someone asks I say they’re documentary-style films, because that makes it a little clearer to people what I mean. So for example, ‘They Look Right Through You’ which is a film about people and their pets; I went and interviewed people, and I used the interviews as a basis for the audio, and in that respect it’s quite documentary – it’s real people with real pets. But it’s very much a philosophical meditation on the topic. It’s still quite non-narrative, not like I’m following one person and their relationship with their pet.

Most of my work is I would say is more ‘documentary in style’. Not because I don’t want to be considered in that category – I am honoured if people think they are animated documentaries – but because I don’t want people to expect an actual documentary! I’m not a journalist, I don’t have the same ethical constraints that a ‘proper documentarian’ might have to deal with.

ASH: So can you tell us what’s next? What lies ahead for you?

TM: I’m finishing up my masters degree, and my graduation film is using a cut-out technique. I’d call them photo cut-outs, so it’s using real actors but cut out of paper. It’s based on a medical case of a man who had a neurological disorder which meant he couldn’t form new memories, and had also lost 30 years of his memory, so he thought he was 19 years old when really he was 45. Every few minutes he would reset and say “Where am I? Who are you?”. It’s a film exploring what it must be like to live in that way and how it affects the people around him. It’s based on a true story, but at the same time I’m taking some creative liberties with it and using actors and animation, so it’s definitely not a ‘proper documentary’, but I hope that it retains that ‘true’ feel to it. And then I’ll probably end up hanging around Netherlands or Europe for at least another year after I graduate, just because I can with my visa. After that, we’ll see!

ASH: Is Seattle the place you call home?

TM: I think it is now but I only moved there about six years ago. Seattle is great, it’s a beautiful place and there’s a community of independent animators there. In fact I have been touring with a programme of their films while I’ve been here [in Europe]. I’ve showed films in Brussels last weekend, and before that Amsterdam and Budapest, and Prague and Vienna. It’s been really great to show people what is being made in Seattle. But home is such a tricky question for someone who grew up living around the world. I love Europe and being so close to everything. That is the struggle when you’re living in the north-west of the States. Everything is so far away and so expensive. Trying to make films anywhere is a challenge, and learning how to make films in different countries and systems and communities and funding bodies and criteria is definitely a learning experience!

‘Another day of life’ by Raul de la Fuente & Damian Nenow

A hybrid film featuring live action alongside animated documentary, this is the story of Ryszard Kapuscinski, a journalist covering independence movements throughout Africa in the 1970’s.

The animation and style is sublime, building on the style associated with ‘Waltz with Bashir’.

We are not sure when this film will be completed – but we anticipate its release!

You can read the review here:

http://twitchfilm.com/2013/06/watch-the-astounding-trailer-for-hybrid-animation-documentary-another-day-of-life.html

You can visit the website here:

http://anotherdayoflifefilm.com/en/index.html